The simple prototype of the physical behavior of a car.

The player's vehicle receives data  for calculating movement from engine (engine power in HP, car Mass, Braking coefficient, surface resistance) and, based on them, performs physical calculations to move on the track.

Information is displayed: the speed of the car and the distance traveled. When crashing into another car, a "Lose" window is displayed. 

For the interest of the movement, other car models were used as bots. For them, the behavior and the spawn system on the track are described. 

Controls configured for gamepad and keyboard.

Download

Download
WorkingPrototype.zip 22 MB

Install instructions

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